Deck of the Fallen – Card-Based Tower Defense
About Deck of the Fallen is a solo-developed tower defense game I’ve been building alongside my studies at Epitech since Summer 2024. Developed in Unity (C#), the game blends deck-building…
About Deck of the Fallen is a solo-developed tower defense game I’ve been building alongside my studies at Epitech since Summer 2024. Developed in Unity (C#), the game blends deck-building…
About Towel Defense was created in just 40 hours during a local Game Jam in Nantes, centered around the theme “Duality”. Our team of five developers built a local 1v1…
About Factoryhub is a grid-based factory-building prototype inspired by Factorio and Satisfactory, developed in C++ with OpenGL (via GLFW). Over six weeks, and entirely on our own time outside of…
About epidemic-simulation is a solo project developed in C++ with SFML over the span of a week. Inspired by a video by Primer (Link here), the simulation visualizes the spread…
About Darkness in Olympus was developed in just 48 hours during a Game Jam, with the theme “Flame Olympique”. Our team of three built a full dungeon crawler in Unity…